Resources for Artists

I don't think this list is particularly unique, but I think some people might find use for it.  At the least, check out the links to other resource lists, which are more comprehensive.

Gesture Drawing Sites:

http://www.quickposes.com/gestures/random

http://artists.pixelovely.com/practice-tools/

http://www.posemaniacs.com/thirtysecond

Posemaniacs helped me the most when I first started because it throws you out of your comfort zone with absurd poses and angles.  It really loosens you up.  The other two are good as well, more realistic with live models.

Misc and Books

https://www.amazon.com/Figure-Drawing-All-Its-Worth/dp/0857680986
   - The most staple of all staples.  I dare you to find any artist worth their salt who doesn't know about this book.  I can't imagine a better introduction for the serious beginner- you'll find yourself constantly returning to his methodology years later.

http://www.amazon.com/Figure-Drawing-Invention-Michael-Hampton/dp/0615272819
   - If you've never read this book, or seen Michael Hampton's work, you'll be totally awestruck by how useful this is. If I could only have one art book, it would be this one.  The learning curve is a bit higher than Loomis.  Though, that said, he teaches much the same stuff, especially with head construction.  

   - Again, crazy good.  Hard focus on anatomy.  Peck really knows how to explain things in a way visual learners will understand.  Well-explained enough for beginners, in-depth enough for experienced artists. 



I have a lot of art books, as I think most artists do, but these three are probably the most helpful as general resources.  Obviously, there's a huge number of other good books, but I think these give everything you'd want need to develop basic to intermediate figure work.  They can take you really far. I'd get these, and use them, before trying anything else. That said, here are some other good ones:

Constructive Anatomy by George Bridgeman
   - Bridgeman doesn't explain too much.  I've heard from more experienced artists that he's hard to learn from, but personally, I find his work helpful and intuitive.  Maybe better for visual learners?  I'm sure in a few years when I'm more experienced, I'll realize the true mastery of the what the heck he's doing, but I think that's the same for everything, really.  A fun one to try out.  His methodology is VERY different than Loomis-like constructions.

Framed Ink by Marcos Mateu-Mestre
   - Focus on composition.  Good if you wanna do comics, film, or generally want to put a thing on a surface.  Emphasis on storytelling.

Color and Light: A Guide for the Realist Painter by James Gurney
   - See title.  Mr. Gurney is a badass.  Check out his blog to get an idea of the sort of guy he is, plus a butt-ton of free, practical advice.  Very inspirational.  http://gurneyjourney.blogspot.com/

http://www.pureref.com/
  - amazing application.  everyone needs this RIGHT NOW.  if you're an artist, and you use reference, this was literally made for you.  I use this daily, and I don't know what I'd do if I didn't have it.  hell, I'm even highlighting this in red, just so you read this.  go check it out. also, it's totally FREE.

http://spchopr.com/valuegame/
   - fun if not useful take on learning values

Other, Superior Resource Lists:

http://www.sycra.net/
   -  Check out the resource tab on the 2nd right

http://lanebrownart.blogspot.com/p/resources.html
   - very comprehensive list, good links

These have links to reference sites, pose sites, etc.  Pretty much everything you could want.


If this blog actually gets hits, I'll update this list to be more useful.

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